Warning: Constant FS_CHMOD_DIR already defined in /home/digitalw/rhetoricofgaming.digitalwcu.org/WeeklyWriting/wp-config.php on line 101

Warning: Constant FS_CHMOD_FILE already defined in /home/digitalw/rhetoricofgaming.digitalwcu.org/WeeklyWriting/wp-config.php on line 101
Weekly Research Week 4 – Weekly Writing for Rhetoric of Gaming F2017

Weekly Research Week 4

Alexander, Jonathan. “Gaming, Student Literacies, and the Composition Classroom: Some Possibilities for Transformation.” College Composition and Communication, vol. 61, no. 1, 2009, pp. 35–63. JSTOR, JSTOR, www.jstor.org/stable/40593514.

This article explores the type of literacy that can be learned through games. The author claims that gamers must think critically, and must use coordination and collaboration with other players in order to perform specific tasks (especially in multi player games). The article suggests a study that explains that games have become a more popular source of not only entertainment, but also community building and socializing. Because games are often full of text, they can also promote literacy as well. There are three types of literacies involved in gaming: visual, technological, and textual (36). Thus, gaming involves both literacy and rhetoric “in action” (37). The author brings up a good point too, that sometimes people are not necessarily addicted to the game, but play itself (36).

http://www.jstor.org.proxy-wcupa.klnpa.org/stable/pdf/40593514.pdf?refreqid=excelsior%3A450c02228346a112552189534951c626

 

css.php