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Weekly Research 9/24/17 – Weekly Writing for Rhetoric of Gaming F2017

Weekly Research 9/24/17

Staff, Games Radar. “The Top 7 Ways Grand Theft Auto III changed the face of gaming.” Gamesradar, Future PLC, 18 Oct. 2011. Accessed 24 Sept. 2017.

www.gamesradar.com/top-7-ways-grand-theft-auto-iii-changed-face-gaming/2/

As discussed within this online article, the game Grand Theft Auto III is hailed as one of the most important games of the 21st century’s first decade. It recalls the milestones of gaming that this one work created and incited. Far from being just a gritty but realistic gameplay, GTA III can be broken down to arenas of different social discourses, as is listed within the article. From catalyzing the genre of real-world games to incorporating allusory Mods, this game jump started and reinforced many of the tropes that games hold today. Along with trans-worldly allusions, the appearance of celebrities within the game also added to its foul but realistically capitalistic empathy. Though the celebrities featured were lower tiered, that game of being able to recognize a somewhat familiar face only added to the interactive levels this game featured. The music featured therein played a large part too, as the required in-world aspect of how its tunes originated once more added to its authentic atmosphere. Overall, this text illuminates the well known reasons that GTA III was a seminal work of visual interaction, but also recalls the minutiae of the game that truly made it great. It was a generational magnum opus, and continues today as a generational dialogue as well. 

 

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