Hoffman, Bobby, and Louis Nadelson. “Motivational Engagement and Video Gaming: a Mixed Methods Study.” Educational Technology Research and Development, vol. 58, no. 3, 2010, pp. 245–270. JSTOR, JSTOR, www.jstor.org/stable/40603176.
This article highlights a study done on the effects of motivational engagement in video games. Among these motivations were self-esteem boosts and enhanced competency (246). Because of these motivations, the article argues that gamers are more engaged in the gaming experience. The article then goes on to provide quantitative research and data regarding the study. What the study concludes is that gamers need to obtain a certain amount of control within the game in order to feel some type of psychological achievement. It also showed how much gamers depend on socializations within the game to satisfy certain needs.
http://www.jstor.org/stable/pdf/40603176.pdf