Anne R. Richards. “Gaming/Writing and Evolving Forms of Rhetorical Awareness Potentials of Interactive Digital Media for Democratic Classrooms.” Pedagogy, vol. 12 no.3, 2012.
This article discusses the potential gaming has as a writing topic in to learn and discuss democratic learning in a new light. It offers a distinction between “game” and “gaming”, and compares a learning environment such as a classroom to a communicative gaming environment which can also be a learning setting. Two interviews are presented in the article with expert student-gamers. It discusses gaming and writing, and the different ways one can learn how to play a certain game whether it be through the visuals of the game and instincts of the player, or through a textual tutorial.