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Weekly Research Week 12 – Weekly Writing for Rhetoric of Gaming F2017

Weekly Research Week 12

NEWMAN, JAMES, and IAIN SIMONS. “Using the Force: LEGO Star Wars: The Video Game, Intertextuality, Narrative, and Play.” New Narratives: Stories and Storytelling in the Digital Age, edited by RUTH PAGE and BRONWEN THOMAS, University of Nebraska Press, Lincoln; London, 2011, pp. 239–253. JSTOR, www.jstor.org/stable/j.ctt1df4h49.18.

This article discusses how some Star Wars video games break the boundaries of the traditional canon of Star Wars, and have became an important part of transmedial storytelling. This means that the bad characters don’t always have to be bad, and the good characters don’t always have to be good. It is an interesting way to approach Star Wars in a completely different way. Especially with LEGO now incorporating the Star Wars brand into its movies and games, the way that people see and interactive with Star Wars is completely different due to the complexity of these video games.

http://www.jstor.org.proxy-wcupa.klnpa.org/stable/pdf/j.ctt1df4h49.18.pdf

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