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Weekly Research – Weekly Writing for Rhetoric of Gaming F2017

Weekly Research

  1. Majewski, J. A. K. U. B. “Cultural heritage in role-playing video games: a map of approaches.” Furnace Journal (2015).

Majewski’s article deals with video games’ evocation of cultural heritage in their settings. Through the utilization of certain cultural influences (like Scandinavian influences in Skyrim), games can draw in an audience that that particular heritage appeals to. Majewski attempts to categorize the different ways games use cultural heritage, and focuses primarily on RPGs.  

https://s3.amazonaws.com/academia.edu.documents/39112491/Majewski_2015a_-_Cultural_Heritage_in_Role-Playing_Video_Games._A_Map_of_Approaches.pdf?AWSAccessKeyId=AKIAIWOWYYGZ2Y53UL3A&Expires=1506918307&Signature=uIoURiwoQiZjcUdC7MPWzuYeJuM%3D&response-content-disposition=inline%3B%20filename%3DCultural_Heritage_in_Role-Playing_Video.pdf

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