Warning: Constant FS_CHMOD_DIR already defined in /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-config.php on line 101

Warning: Constant FS_CHMOD_FILE already defined in /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-config.php on line 101

Warning: Constant FS_CHMOD_DIR already defined in /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-config.php on line 101

Warning: Constant FS_CHMOD_FILE already defined in /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-config.php on line 101

Warning: Constant FS_CHMOD_DIR already defined in /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-config.php on line 101

Warning: Constant FS_CHMOD_FILE already defined in /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-config.php on line 101

Warning: Cannot modify header information - headers already sent by (output started at /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-config.php:101) in /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-includes/rest-api/class-wp-rest-server.php on line 1930

Warning: Cannot modify header information - headers already sent by (output started at /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-config.php:101) in /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-includes/rest-api/class-wp-rest-server.php on line 1930

Warning: Cannot modify header information - headers already sent by (output started at /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-config.php:101) in /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-includes/rest-api/class-wp-rest-server.php on line 1930

Warning: Cannot modify header information - headers already sent by (output started at /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-config.php:101) in /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-includes/rest-api/class-wp-rest-server.php on line 1930

Warning: Cannot modify header information - headers already sent by (output started at /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-config.php:101) in /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-includes/rest-api/class-wp-rest-server.php on line 1930

Warning: Cannot modify header information - headers already sent by (output started at /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-config.php:101) in /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-includes/rest-api/class-wp-rest-server.php on line 1930

Warning: Cannot modify header information - headers already sent by (output started at /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-config.php:101) in /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-includes/rest-api/class-wp-rest-server.php on line 1930

Warning: Cannot modify header information - headers already sent by (output started at /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-config.php:101) in /home/digitalw/rhetoricofgaming.digitalwcu.org/gamingliteracy/wp-includes/rest-api/class-wp-rest-server.php on line 1930
{"id":306,"date":"2017-10-15T04:56:27","date_gmt":"2017-10-15T04:56:27","guid":{"rendered":"https:\/\/rhetoricofgaming.digitalwcu.org\/gamingliteracy\/?page_id=306"},"modified":"2017-10-17T03:46:11","modified_gmt":"2017-10-17T03:46:11","slug":"meet-billy-mitchell","status":"publish","type":"page","link":"https:\/\/rhetoricofgaming.digitalwcu.org\/gamingliteracy\/meet-billy-mitchell\/","title":{"rendered":"Meet Billy Mitchell"},"content":{"rendered":"

Jesper Juul in his The Game, the Player, the World: Looking for a Heart of Gameness<\/a><\/em>\u00a0explains that “players are attached to the outcomes of the game in the sense that a player will be the winner and ‘happy’ if a positive outcome happens.” These outcomes are strongly dependent upon how literate the player is.<\/p>\n

As seen in the video below, Billy Mitchell has beaten Pac-Man. His visual and technological literacies evolved from the games he played. He started with Pinball<\/a>, then moved to Donkey Kong<\/a>, and, finally, Pac-Man<\/a>. If these literacies can be transferred from game to game, these literacies can also transcend the digital landscape into real-life.<\/p>\n

Billy can navigate through the entire visual and technological landscape of the Pac-Man game through constant game play. He says he can’t lose focus for FOUR to FIVE hours; that’s visual literacy in action.<\/p>\n