{"id":72,"date":"2017-10-16T05:45:14","date_gmt":"2017-10-16T05:45:14","guid":{"rendered":"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/?page_id=72"},"modified":"2017-10-17T04:37:54","modified_gmt":"2017-10-17T04:37:54","slug":"runescape-2-osrs-2","status":"publish","type":"page","link":"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/runescape-2-osrs-2\/","title":{"rendered":"RuneScape 2 (OSRS)"},"content":{"rendered":"<p>Unlike the two previous examples of RPGs, <em>RuneScape 2<\/em> (or <a href=\"http:\/\/oldschoolrunescape.wikia.com\/wiki\/Old_School_RuneScape_Wiki\"><em>Old School RuneScape<\/em><\/a>) does not have anywhere near the amount of character creation options that <em>Oblivion <\/em>and <em>Dark Souls<\/em> do, but it makes up for this lack in its unbelievable amount of customization; the amount of clothing, armor, weapons, and all-around gear available for each player to customize their avatar with is multiplicatively more than the amount present in <em>Oblivion<\/em> and <em>Dark Souls<\/em>.\u00a0 This is especially worth mentioning when considering the nature of <em>RuneScape 2<\/em>\u2019s gameplay.\u00a0 It\u2019s an MMORPG (Massively Multi-player Online Role-Playing Game), which means that the game is played solely online, so each player is constantly encountering other players all over the map.\u00a0 And this is especially worth mentioning when it comes to the identities that players try to exhibit through their in-game avatars.<\/p>\n<p>In <em>RuneScape 2<\/em>, players can very readily change their gear at any time to accompany a chosen activity or identity (or, coincidentally, both).\u00a0 A character that\u2019s trying to most effectively kill bosses, fight other players, or just put on the appearance of someone who engages in such activities might decide to customize their avatar any number of equipment combinations centered around combat.\u00a0 Whether the style of combat is melee, ranged, magic, or some hybrid of the three, the player\u2019s intentions should be apparent through the way they\u2019ve customized their avatar.\u00a0 The same goes with a character who plans on exhibiting the message that they\u2019re the type of person who\u2019s fun to hang out with, fun to socialize with \u2013 laid-back and interpersonal.\u00a0 A player trying to achieve this particular identity might dress their avatar up in fancy, stylish clothing or maybe even some kind of funny-looking costume.\u00a0 And, for a final example, if a player is attempting to assume the identity of a resource gatherer (hunter, fisher, woodcutter, blacksmith, miner, farmer, etc.), they will most likely customize their avatar in a way that makes them look like the type of worker their character currently is in the game.<\/p>\n<p>&nbsp;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-114\" src=\"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-content\/uploads\/2017\/10\/Dragon_full_helm_equipped-107x300.png\" alt=\"\" width=\"107\" height=\"300\" srcset=\"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-content\/uploads\/2017\/10\/Dragon_full_helm_equipped-107x300.png 107w, https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-content\/uploads\/2017\/10\/Dragon_full_helm_equipped.png 234w\" sizes=\"auto, (max-width: 107px) 100vw, 107px\" \/><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-111\" src=\"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-content\/uploads\/2017\/10\/Karils_armour_equipped-120x300.png\" alt=\"\" width=\"120\" height=\"300\" srcset=\"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-content\/uploads\/2017\/10\/Karils_armour_equipped-120x300.png 120w, https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-content\/uploads\/2017\/10\/Karils_armour_equipped.png 277w\" sizes=\"auto, (max-width: 120px) 100vw, 120px\" \/><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-112\" src=\"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-content\/uploads\/2017\/10\/Infinity_robe_set_equipped-105x300.png\" alt=\"\" width=\"105\" height=\"300\" srcset=\"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-content\/uploads\/2017\/10\/Infinity_robe_set_equipped-105x300.png 105w, https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-content\/uploads\/2017\/10\/Infinity_robe_set_equipped.png 307w\" sizes=\"auto, (max-width: 105px) 100vw, 105px\" \/><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-13\" src=\"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-content\/uploads\/2017\/10\/Green_elegant_clothing_male_equipped-114x300.png\" alt=\"\" width=\"114\" height=\"300\" srcset=\"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-content\/uploads\/2017\/10\/Green_elegant_clothing_male_equipped-114x300.png 114w, https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-content\/uploads\/2017\/10\/Green_elegant_clothing_male_equipped.png 130w\" sizes=\"auto, (max-width: 114px) 100vw, 114px\" \/><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-12\" src=\"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-content\/uploads\/2017\/10\/Farmers_outfit_male_equipped-114x300.png\" alt=\"\" width=\"114\" height=\"300\" srcset=\"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-content\/uploads\/2017\/10\/Farmers_outfit_male_equipped-114x300.png 114w, https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-content\/uploads\/2017\/10\/Farmers_outfit_male_equipped.png 257w\" sizes=\"auto, (max-width: 114px) 100vw, 114px\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>Players in <em>RuneScape 2<\/em> can have their avatars navigate these fantasies of identity, freely and fluidly, in the way that they see fit, portraying a battle-tested warrior at one moment and a green-thumbed farmer the next.\u00a0 And, while it is true that the choice of gear for occupying such spaces of identity is almost entirely left up to the decision of each player (as any player can really customize their avatar in the way they want to, objectively), it\u2019s imperative to point out that these spaces of identity are just that, and <em>RuneScape 2<\/em>\u2019s community of players continuously construct them by way of popular practice.\u00a0 Judith Butler, in <a href=\"http:\/\/faculty.georgetown.edu\/irvinem\/theory\/JudithButler-CriticallyQueer-1993.pdf\"><em>Critically Queer<\/em><\/a>, makes an argument regarding gender that speaks powerfully to this issue of performing identity.\u00a0 She agrees, \u201cIf a performative provisionally succeeds, then it is not because an intention successfully governs the action of speech, but only because that action echoes prior actions, and <em>accumulates<\/em> the force of authority through the repetition or citation of a prior, authoritative set of practices\u201d (612).\u00a0 The more players confirm particular customizations as being tied to certain identities, the stronger those connections become \u2013 and the more difficult those connections become to ignore or reverse.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Unlike the two previous examples of RPGs, RuneScape 2 (or Old School RuneScape) does not have anywhere near the amount of character creation options that Oblivion and Dark Souls do, but it makes up for this lack in its unbelievable amount of customization; the amount of clothing, armor, weapons, and all-around gear available for each &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/runescape-2-osrs-2\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;RuneScape 2 (OSRS)&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-72","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-json\/wp\/v2\/pages\/72","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-json\/wp\/v2\/comments?post=72"}],"version-history":[{"count":10,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-json\/wp\/v2\/pages\/72\/revisions"}],"predecessor-version":[{"id":211,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-json\/wp\/v2\/pages\/72\/revisions\/211"}],"wp:attachment":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-json\/wp\/v2\/media?parent=72"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}