{"id":155,"date":"2017-10-17T03:29:54","date_gmt":"2017-10-17T03:29:54","guid":{"rendered":"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/?page_id=155"},"modified":"2017-10-17T04:25:57","modified_gmt":"2017-10-17T04:25:57","slug":"beating-the-game","status":"publish","type":"page","link":"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/beating-the-game\/","title":{"rendered":"Beating the Game"},"content":{"rendered":"<p>But can these identities be as set and static as they appear to be if they\u2019re borne of a city that moves and buzzes so vibrantly?\u00a0 Based on what we\u2019ve discussed here, it should be possible for us to abandon the spaces of identity that we\u2019ve built for ourselves.\u00a0 This reversal would be achieved with the same function that\u2019s used to produce this issue in the first place: the use of our subjective minds to construct human systems \u2013 playful systems \u2013 in a meaningless world, rewriting the rules.\u00a0 \u201cThe posthuman subject is an amalgam, a collection of heterogenous components, a material-informational entity whose boundaries undergo continuous construction and reconstruction\u201d (<a href=\"http:\/\/faculty.georgetown.edu\/irvinem\/theory\/Hayles-Posthuman-excerpts.pdf\">Hayles<\/a> 3). \u00a0After all, identity is just a game we play.\u00a0 And, sometimes, it might just take the games we play to show us that.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>But can these identities be as set and static as they appear to be if they\u2019re borne of a city that moves and buzzes so vibrantly?\u00a0 Based on what we\u2019ve discussed here, it should be possible for us to abandon the spaces of identity that we\u2019ve built for ourselves.\u00a0 This reversal would be achieved with &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/beating-the-game\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Beating the Game&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-155","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-json\/wp\/v2\/pages\/155","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-json\/wp\/v2\/comments?post=155"}],"version-history":[{"count":3,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-json\/wp\/v2\/pages\/155\/revisions"}],"predecessor-version":[{"id":200,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-json\/wp\/v2\/pages\/155\/revisions\/200"}],"wp:attachment":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/customizingidentity\/wp-json\/wp\/v2\/media?parent=155"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}