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{"id":810,"date":"2017-12-15T00:52:56","date_gmt":"2017-12-15T05:52:56","guid":{"rendered":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/?p=810"},"modified":"2017-12-15T00:52:56","modified_gmt":"2017-12-15T05:52:56","slug":"2001-game-further-progress","status":"publish","type":"post","link":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/uncategorized\/2001-game-further-progress\/","title":{"rendered":"2001 game further progress!"},"content":{"rendered":"https:\/\/flowlab.io\/game\/view\/771503<\/p>\n
Hey guys!<\/p>\n
Here is a rough outline of what the general flow of my finished product is going to be. Designing a game is much harder than I anticipated, so through all my work I have only been able to create most of the assets and sprite work. I’ve been toying with some game design ideas in another in another game and will be taking some of those ideas (most haven’t worked or were difficult to get running smoothly.<\/p>\n
I’ve also completely completed the level for the final scene of the movie, but I’m holding out on that for now. I think fans of the movie will get a kick out of it.<\/p>\n
Let me know what you guys think so far and hit me with some suggestions!<\/p>\n
Thanks,<\/p>\n
Nick<\/p>\n
P.s. The second level is a work in progress (sorry). The rocket ship you start out in will look for like one soon.<\/p>\n","protected":false},"excerpt":{"rendered":"
https:\/\/flowlab.io\/game\/view\/771503 Hey guys! Here is a rough outline of what the general flow of my finished product is going to be. Designing a game is much harder than I anticipated, so through all my work I have only been able to create most of the assets and sprite work. I’ve been toying with some game … Continue reading “2001 game further progress!”<\/span><\/a><\/p>\n","protected":false},"author":13,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-810","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts\/810","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/users\/13"}],"replies":[{"embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/comments?post=810"}],"version-history":[{"count":1,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts\/810\/revisions"}],"predecessor-version":[{"id":811,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts\/810\/revisions\/811"}],"wp:attachment":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/media?parent=810"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/categories?post=810"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/tags?post=810"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}