https:\/\/playoverwatch.com\/en-us\/<\/p>\n
The main basis of play in Overwatch stems from the multiplayer aspects, primarily the quickplay or competitive game modes. These two modes have similar play styles with the only difference being match length. Quickplay or competitive either utilizes an “escort the payload” or a “capture the point” type of game where there is a defending team and a offensive team. In this, there are over 20 different kinds of characters with differing abilities and skill sets. The different abilities is impactful for players in one of two ways: either their character fits that person’s play style or they know what would aid their team toward victory. This also embraces teamwork and teams that work together\u00a0 and communicate are often met with victory. This gives the player an identity to latch onto while emphasizing team work through its game modes. The identity is either met through the category of player they choose or the literal character they choose.<\/p>\n","protected":false},"excerpt":{"rendered":"
https:\/\/playoverwatch.com\/en-us\/ The main basis of play in Overwatch stems from the multiplayer aspects, primarily the quickplay or competitive game modes. These two modes have similar play styles with the only difference being match length. Quickplay or competitive either utilizes an “escort the payload” or a “capture the point” type of game where there is a … Continue reading “Rhetorical Analysis – Overwatch”<\/span><\/a><\/p>\n","protected":false},"author":7,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-706","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts\/706","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/comments?post=706"}],"version-history":[{"count":1,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts\/706\/revisions"}],"predecessor-version":[{"id":707,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts\/706\/revisions\/707"}],"wp:attachment":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/media?parent=706"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/categories?post=706"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/tags?post=706"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}