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{"id":689,"date":"2017-11-16T09:51:45","date_gmt":"2017-11-16T14:51:45","guid":{"rendered":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/?p=689"},"modified":"2017-11-16T09:51:45","modified_gmt":"2017-11-16T14:51:45","slug":"weekly-research-13","status":"publish","type":"post","link":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/weekly-research-games\/weekly-research-13\/","title":{"rendered":"Weekly research"},"content":{"rendered":"Risk is one of the of the most conflicting games in the canon of classic board games. In it, players must take on their inner Napoleon and attempt to conquer the entire world by moving their different pieces into different territories by rolling dice. The game requires players to create intentional conflict and attack other player’s territories, and this is why many players do not enjoy playing Risk. When players enter into a game of Risk, they go in knowing that conflict, hurt feelings, and contention will arise, and all of these things are on purpose.<\/p>\n
http:\/\/www.pogo.com\/games\/risk<\/p>\n","protected":false},"excerpt":{"rendered":"
Risk is one of the of the most conflicting games in the canon of classic board games. In it, players must take on their inner Napoleon and attempt to conquer the entire world by moving their different pieces into different territories by rolling dice. The game requires players to create intentional conflict and attack other … Continue reading “Weekly research”<\/span><\/a><\/p>\n","protected":false},"author":9,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[],"class_list":["post-689","post","type-post","status-publish","format-standard","hentry","category-weekly-research-games"],"_links":{"self":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts\/689","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/comments?post=689"}],"version-history":[{"count":1,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts\/689\/revisions"}],"predecessor-version":[{"id":690,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts\/689\/revisions\/690"}],"wp:attachment":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/media?parent=689"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/categories?post=689"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/tags?post=689"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}