Robbins, M. Brandon. “Puzzle It out.”\u00a0Library Journal<\/i>, vol. 141, no. 7, 15 Apr. 2016, p. 60. EBSCOhost<\/i>, proxy-wcupa.klnpa.org\/login?url=http:\/\/search.ebscohost.com\/login.aspx?direct=true&db=a9h&AN=114555334&site=ehost-live&scope=site.<\/p>\n
In this article, M. Brandon Robbins writes about the evolution of puzzle games all the way from classics like Tetris to newer indie puzzle games like The Talos Principle. He talks about a newer puzzle game that hides it puzzle genre under the disguise of a first person shooter. Superhot is a level-based game where the player must shoot their way through different areas to move on to the next level. The player can slow down time amongst other video-game-esque mechanics but this time-slowing effect helps to figure out the puzzle aspect of the game. The player must identify patterns and manipulate elements within the shooting to maneuver through the levels. Robbins also cites the story to be a puzzle in a way. Players must piece the entire story together through clues and cryptic messages along the progression of the story. He says the game entices players\u00a0 that primarily stick to a first person shooter type game to go out of their comfort zone and take up a more puzzle based game while sticking to some of the mechanics they are used to.<\/p>\n","protected":false},"excerpt":{"rendered":"
Robbins, M. Brandon. “Puzzle It out.”\u00a0Library Journal, vol. 141, no. 7, 15 Apr. 2016, p. 60. EBSCOhost, proxy-wcupa.klnpa.org\/login?url=http:\/\/search.ebscohost.com\/login.aspx?direct=true&db=a9h&AN=114555334&site=ehost-live&scope=site. In this article, M. Brandon Robbins writes about the evolution of puzzle games all the way from classics like Tetris to newer indie puzzle games like The Talos Principle. He talks about a newer puzzle game that … Continue reading “Weekly Research”<\/span><\/a><\/p>\n","protected":false},"author":7,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-527","post","type-post","status-publish","format-standard","hentry","category-weekly-research-academic"],"_links":{"self":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts\/527","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/comments?post=527"}],"version-history":[{"count":1,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts\/527\/revisions"}],"predecessor-version":[{"id":528,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts\/527\/revisions\/528"}],"wp:attachment":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/media?parent=527"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/categories?post=527"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/tags?post=527"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}