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Houghton, David. \u201cP.T. is still the purest horror game around, and one of the smartest on PS4.\u201d <\/span>Gamesradar<\/span><\/i>, Future PLC, 31 Oct. 2016, www.gamesradar.com\/why-pt-first-real-horror-game-years-and-best-game-ps4\/.<\/span><\/p>\n

 <\/p>\n

As detailed within this piece, PT exists now as one of the most infamous and well received horror games of all time, and has been consistently praised as such from its release. Acting as playable trailer (PT) for an up and coming game (that has since been canceled), this short gameplay lives on in continuous fame. PT does what most horror media forgets to do by keeping to the basics. Its scares and progressively antagonistic atmosphere are pure aspects of the genre, but its artistic direction also positively affects the play. Clear and concise, this horror game knew what it wanted to be, and most likely would’ve been a fantastic full length piece, However, though it is a short excursion, compared to the lengthy hours some games, especially horror games, can take, this isn’t detrimental to this work. In fact, the level of intensity and often left-unfinished-gameplay of this piece denotes its successful delivery, and speaks to the modern gaming industry as to quality overriding quantity. It’s a fraction of a normal game’s length, but far exceeds most other gameplays. <\/span><\/p>\n

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Houghton, David. \u201cP.T. is still the purest horror game around, and one of the smartest on PS4.\u201d Gamesradar, Future PLC, 31 Oct. 2016, www.gamesradar.com\/why-pt-first-real-horror-game-years-and-best-game-ps4\/.   As detailed within this piece, PT exists now as one of the most infamous and well received horror games of all time, and has been consistently praised as such from … Continue reading “”<\/span><\/a><\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[],"class_list":["post-431","post","type-post","status-publish","format-standard","hentry","category-weekly-research-games"],"_links":{"self":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts\/431","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/comments?post=431"}],"version-history":[{"count":1,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts\/431\/revisions"}],"predecessor-version":[{"id":434,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts\/431\/revisions\/434"}],"wp:attachment":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/media?parent=431"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/categories?post=431"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/tags?post=431"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}