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{"id":320,"date":"2017-10-01T23:16:11","date_gmt":"2017-10-02T03:16:11","guid":{"rendered":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/?p=320"},"modified":"2017-10-01T23:16:11","modified_gmt":"2017-10-02T03:16:11","slug":"topic-proposal-2","status":"publish","type":"post","link":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/uncategorized\/topic-proposal-2\/","title":{"rendered":"Topic Proposal"},"content":{"rendered":"

For my topic, I will be choosing imte number 4, “Games and Life”.\u00a0 There are a plethora of games in the world today that have lessons we can incorporate into our very lives.\u00a0 Unfortunately, the stigma exists that games are nothing more than a time-waster, and many individuals believe them to be a waste of time.\u00a0 For my project, I hope to explain, through the use of a number of games and articles, that the art of video games is more than just a way to entertain and waste the time of the player.\u00a0 Instead, the game can act as a medium for developing life skills and learning valuable lessons about the world.<\/p>\n

 <\/p>\n

Game: Metal Gear Solid 3: Snake Eater<\/p>\n

Article:\u00a0Eberle, Scott American Journal of Play, Rochester 6.2, 2014. (214-233)<\/p>\n","protected":false},"excerpt":{"rendered":"

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