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{"id":205,"date":"2017-09-21T18:26:29","date_gmt":"2017-09-21T22:26:29","guid":{"rendered":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/?p=205"},"modified":"2017-09-21T18:26:29","modified_gmt":"2017-09-21T22:26:29","slug":"project-1-topic-proposal","status":"publish","type":"post","link":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/uncategorized\/project-1-topic-proposal\/","title":{"rendered":"Project 1 Topic Proposal"},"content":{"rendered":"

I intend to explore the idea that video games provide an outlet for each player to construct, observe, and alter versions or reflections of their own self\/subjectivity\/ego through the realization of their in-game avatar. \u00a0This realization includes character creation\/customization (designing the avatar), in-game choices\/decisions, prioritized activity, speech (personality, style, dialect, etc.), internal dialogue over imaginative processes, performance of player-type characteristics, and so much more. \u00a0Simultaneously, and arguably inevitably, I will also examine how players construct and critique the subjectivity and identity of other<\/em> players by encountering their avatars in the game, so that all players are intersubjectively perceiving representations of each other through their interactions. \u00a0I expect to use mostly role-playing video games (especially online ones) in my endeavors with this project.<\/p>\n

 <\/p>\n

Primary Source: Runescape 2 (Old School Runescape)<\/p>\n

Secondary Source:\u00a0Matheson, Calum. \u201cProcedural Rhetoric Beyond Persuasion: First Strike and the Compulsion to Repeat\u201d. <\/span>SAGE<\/span><\/i>, 2014. Web.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"

I intend to explore the idea that video games provide an outlet for each player to construct, observe, and alter versions or reflections of their own self\/subjectivity\/ego through the realization of their in-game avatar. \u00a0This realization includes character creation\/customization (designing the avatar), in-game choices\/decisions, prioritized activity, speech (personality, style, dialect, etc.), internal dialogue over imaginative … Continue reading “Project 1 Topic Proposal”<\/span><\/a><\/p>\n","protected":false},"author":10,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-205","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts\/205","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/users\/10"}],"replies":[{"embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/comments?post=205"}],"version-history":[{"count":1,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts\/205\/revisions"}],"predecessor-version":[{"id":206,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/posts\/205\/revisions\/206"}],"wp:attachment":[{"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/media?parent=205"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/categories?post=205"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rhetoricofgaming.digitalwcu.org\/WeeklyWriting\/wp-json\/wp\/v2\/tags?post=205"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}