Warning: Constant FS_CHMOD_DIR already defined in /home/digitalw/rhetoricofgaming.digitalwcu.org/WeeklyWriting/wp-config.php on line 101
Warning: Constant FS_CHMOD_FILE already defined in /home/digitalw/rhetoricofgaming.digitalwcu.org/WeeklyWriting/wp-config.php on line 101
Warning: Cannot modify header information - headers already sent by (output started at /home/digitalw/rhetoricofgaming.digitalwcu.org/WeeklyWriting/wp-config.php:101) in /home/digitalw/rhetoricofgaming.digitalwcu.org/WeeklyWriting/wp-includes/feed-rss2-comments.php on line 8
Comments on: Thesis and Rough Draft
https://rhetoricofgaming.digitalwcu.org/WeeklyWriting/project1/thesis-and-rough-draft/
an RC jointWed, 11 Oct 2017 01:10:23 +0000
hourly
1 https://wordpress.org/?v=7.1.3
By: ELLIOTT
https://rhetoricofgaming.digitalwcu.org/WeeklyWriting/project1/thesis-and-rough-draft/#comment-19
Wed, 11 Oct 2017 01:10:23 +0000https://rhetoricofgaming.digitalwcu.org/WeeklyWriting/?p=372#comment-19I think your focus on the specification of different types of skills and attributes is interesting. It would be really cool to maybe see if you can study the average distribution of these different attributes based on how other people make their career modes and avatars. Maybe even see how this would translate in different games like Madden, as well. What you’re describing to me seems like you’re trying to argue how play is an extension of the self in a different medium, so that could be something you would definitely want to emphasize.
]]>
By: BRITTANY
https://rhetoricofgaming.digitalwcu.org/WeeklyWriting/project1/thesis-and-rough-draft/#comment-18
Mon, 09 Oct 2017 17:20:41 +0000https://rhetoricofgaming.digitalwcu.org/WeeklyWriting/?p=372#comment-18Mimesis is a strong topic throughout literature and art, so it makes sense that it can and should be discussed within gaming culture as well. When one can purposefully alter their chosen avatar, is that a good or a bad thing? Especially when it comes to actions not every human can have; anyone can play as a good athlete, but not every player is one in the real world. This dichotomy could be potentially harmful, but also potentially cathartic. Good topic!
]]>
By: AUSTIN
https://rhetoricofgaming.digitalwcu.org/WeeklyWriting/project1/thesis-and-rough-draft/#comment-12
Mon, 09 Oct 2017 03:20:39 +0000https://rhetoricofgaming.digitalwcu.org/WeeklyWriting/?p=372#comment-12Hey Max,
I’m really interested in this project. I don’t play sports games at all but I’ve noticed that NBA and Madden have finally begun to put a new career mode in the game that strictly follows the player. In NBA’s case, you can even map your face onto the basketball player creating a character that is the most similar to the player as possible. I’m excited to see how this can translate into the player from a rhetorical standpoint what your interpretation pans out. If this is your opening paragraph, maybe mention some of the research that you’ve found like specific articles. Good luck!
]]>